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TGN Forums
Map removal/repair request thread - Printable Version

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Pages: 1 2


RE: Map removal/repair request thread - Toasterknob - 07-08-2016

(07-08-2016, 04:21 AM)MosesKotare Wrote: Just remember the reason why there are a lot of big maps are because it was to  accommodate the fact the server was nearly full every day.

ON nuke. there are definitely more than just '2 props' but I think the main problem with this map is that there are A LOT of dark places where you can hide and never be found. #riptheflashlight

I understand the purpose for the big maps being to accommodate large groups, and with it being summer that is a reality again. But normal size, and small maps work just fine, and in my opinion are more fun because it requires more skill and tactics to succeed as a T on small maps. And we still have large maps that work and aren't broken (67th way, crummy cradle, minecraft haven).


RE: Map removal/repair request thread - ExhaustedGamer - 07-08-2016

de_port's water seems to be glitched so that it doesn't kill you. When you jump in you cannot get back onto land and it goes on forever. Props and hunters can enter the water.

ph_kleiner's props are all errors.